The pros and cons of console and PC gaming
Since the dawn of time, humankind has argued over the merits of this versus that. In the mighty world of game, there was the Sega vs. Nintendo war of the early 90’s, the PSP vs. DS age, and more recently, the Xbox 360 vs. PS3 (and both vs. Wii) conundrum. However you may feel about any of these machines, one war that has waged in the background without waning is the war between the console and PC fans.
It’s an interesting one, really. Styles of gaming have always differed across these machine types, and there has always been a pervasive divider between the two. There has also, for as long as I can remember, been a consensus amongst console gamers that PC gaming is dead. Well, it hasn’t died yet, and let’s face it… it won’t die anytime soon. Regardless of how you feel (I’m a console gamer myself), I thought it pertinent to list the pros and cons of each, if only to help me understand why such a division exists.
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Reports out of CES from all of my favourite tech sites are noting an influx of 3D-capable TVs and PCs. It seems that most manufacturers consider 3D to be “the next big thing”. Sure – 3D has always been a popular attraction at theme parks for both adults and children alike, but it’s always seemed to me to be a bit of a gimmick. However, with all the major vendors jumping on board, perhaps it will be the new form of home entertainment. But will it be? Will it really? Huh? Yes… this post is full of questions.
Social networking has boomed in recent years – indeed, it is virtually the very definition of "Web 2.0" – yet not all social networking tools are as popular as others. Some of them, such as Facebook and Twitter, are quite common topics of conversation. However, they don’t receive the same attention for the same reasons – while "everyone" has a Facebook account and has tried at achieving the Bejeweled Blitz high score, society is divided on the usefulness of Twitter. 
